Malger Sutt

Full Name: Malger Sutt, a/k/a Dream Serpent
Species: Theriomorph (pine marten) and Immortal
Allegiance: Nocturna, the Sensualist Guild, and the Empire of Metamor
Religion: Unspecified, probably Universalist
Social Status: 5 (vast personal wealth, drawn on as needed)

Age: ~1320 as of 1999
Eyes: Dark Brown
Fur: Typical markings for pine marten (reddish brown, with creme-colored patch on chest and throat)
Height: 165 cm (5'5")

Physical Notes: Wiry and slender; moves with a dancer's grace, in spite of his short legs

Behavioral Notes: Has much of the attitude of the legendary musketeer — fearless, jovial, refined, lecherous but devoted to his true love (i.e., Nocturna). Also highly talented in music.

Supernatural Abilities: Dream-walking (can pass in and out of the Dreamlands at will, including the dreams of mortals); immortality (as the consort of Nocturna). Has also displayed some talent for healing in the past, and his music may or may not carry the essence of true bardic magic.


Background

In the year 663 CR Malger Sutt was born to the family Sutt in the growing barony of Sutthavaise, the last son of a conquering family.

In 695 his entire family was hunted down and assassinated, throwing the barony into complete chaos. Malger, in Silvassa at the time, managed to escape his assassin and fled. Eventually he ended up in Metamor Keep and suffered the curse, becoming a pine marten, thinking he had finally escaped his hunters in a new body and by changing his name.

He became Dream Serpent, an appellation adopted by two of his attributes, one open and one carefully guarded. He is a master of the sword, using paired mid-length blades in a mantis style to great effect, earning him the title Serpent. He is also a walker of the Dreamlands, a rare talent that he was born with.

After a fateful battle at Metamor he made a pact with the goddess Nocturna and once again took his given name and became an open follower of Nocturna's faith.

The fact that she was his Dream-lover also helped him to accept her geas.

Malger Sutt was born with an extremely rare talent that was secretly carried through his family line on his mother's side, though he was the only one born with the ability in over four generations. This ability haunted him for years while his sire held to the Ecclesiastic faith and bade his offspring to do the same. But Malger could see the corruption that hid beneath their faith, and eventually broke from it during a trade mission to Silvassa when he came to a Lightbringer temple.

Throughout his youth he tried to separate himself from the dream realms, by denial, forceful lack of sleep, drugs, and other distractions such as music and hedonistic sex. Anything that would send him to such degrees of exhaustion that he would not dream. But never for long, for the dream realm was always there, haunting him.

In time he came upon a taciturn spirit there who called herself Mosha. Gentle and quiet but always seemingly sorrowful he found himself drawn to her as a lode stone toward the North. She helped him come to grips with his ability, she taught him how to navigate and even defend the Dream Realms from things that she could not herself vanquish or act against.

Little did he know that Mosha, his one true Love, was the goddess Nocturna.

She was drawn to him as strongly as he was drawn to her, for he also had another talent linked to his dream walking abilities; he was a healer. But not of the flesh. Malger could heal the spirit, he had the ability to draw sorrow and other emotions away from those plagued by them. Nocturna was one such, and though it took him decades he was able to mitigate some of her fathomless sorrow, earning her love in turn.

When the Gods were cast from their heavenly realms to the world of mortals she gave him the one gift that she could ever offer a mortal; she made him her Avatar, the prime servant of her faith. That gift, given to only one mortal chosen by the gods, made him as Immortal as she.

Current Activities

Malger exists in an odd state of limbo between being a part of the Imperial government and part of the private upper class. Certainly, centuries of careful investment of the already-considerable Sutt fortune have left him fabulously wealthy, and he also shares in the wealth that comes from the private-sector work performed by Nocturna's dream-walkers. Being a part of Kyia's circle of Immortal advisors, of course, means that Malger would never really lack for anything in any event — he and Nocturna live in a richly-appointed suite in one of the Citadel's minarets, which Kyia lets them use free of charge. Still, his private resources help Malger to continue to partake of life with the particular style to which he has become accustomed.

Malger's resources and experience came in particularly useful when Kyia asked him to develop a means of organizing and protecting the Empire's sex workers. By the early 1700s Kyia had become aware of the ways that prostitutes were often exploited by their handlers, due in large part to the fact that the illegality of the business kept them from reporting abuse to the authorities. Kyia wanted a way to put the control of the "oldest profession" back in the hands of the women who did the work. Malger, a shameless sybarite himself, had some experience with organizing people and no qualms whatsoever about the sex industry, so he quickly set to work crafting what was eventually called the Sensualists' Guild. With funds drawn from the Sutt fortune, Malger founded the first training college for sex workers, the Sutt Institute of the Sensual Arts. Rather than focusing solely on sex, however, Malger set out to redefine the sex worker's role in society, bringing in experts from all over the world to teach his students such diverse skills as therapeutic massage, dance, chiropractic and marriage counseling. Licensed Sensualists could attend the Institute and leave with the training to minister not just to the fleeting desires of the libido, but to a person's entire body, mind and spirit. The idea was revolutionary, but it came at a time when people were open to revolutionary concepts, and both the Guild and the Institute soon gained a level of prestige and respect that could hardly have been imagined a hundred years prior.

Today the Guild and the Institute generally take care of themselves. Most of Malger's time is focused on helping Nocturna in her work, particularly in keeping the Dreamlands War from spilling over into the waking world. Thus far they have generally been successful, but the barriers between the planes are wearing thin in some places, and the invention of new technomagical software designed to penetrate the dream realm isn't doing anything to help the matter. Malger privately longs for the days when his life involved more adventure and less administration, but he never complains to Nocturna about it — he loves her dearly, even after all these centuries, and would remain behind a desk for the rest of his life if it meant being closer to her. He also recognizes the importance of the Immortals' Creed — generally stated as "Don't exert your power to do anything that you can get the mortals to do for themselves." Still, if the opportunity comes for him to ride into danger again, in service to the Empire and for the honor of his lady, it's a safe bet that this old musketeer would jump at the chance.

Admin Note: Malger Sutt is one of Ryx's characters, so questions about using him should be directed to him.

Known Allies

Known Enemies

  • none stated to date

Story Appearances

none in the MK2K universe to date

Sources

Original MK2K Bible Entry- Malger, MK Wiki- Malger

Author's Notes

text

Voice Actor

none set

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